<script> if (typeof window.changeBGM === "function") { window.changeBGM('music/two.mp3'); } else { console.error("BGM函数还没加载好!"); } </script> <img src="images/city1.png" width="70%"> (after: 2s)[(t8n: "dissolve")[The sky of the small town is always gloomy, lacking vitality yet damp. Due to its remote location, there are few shops, and it is close to the forest, thus giving people an uneasy feeling of scarcity of supplies.]] (after: 4s)[(t8n: "dissolve")["Don't go into the forest!" Most people in the town said that. "The paths inside are complicated. If you go in, you'll get lost in the forest. Besides, there are dangerous wolves in it."]] (after: 6s)[(t8n: "dissolve")[[["Mom, is it dangerous in the forest?"->answer]]]]<img src="images/kitchen.jpg" width="70%"> (after: 2s)[(t8n: "dissolve")[Before setting off, your mother carefully combed your hair and dressed you up. Then she gave you some instructions: "When you go, remember not to stray off the main road, don't talk to others, and don't look back. Just follow the path you came in on."]] (after: 4s)[(t8n: "dissolve")["No problem, Mom. You can rest assured. I'm no longer a child. I won't get too carried away in the forest. Although it's my first time going there alone today, after hearing you tell so many stories about the forest, I always feel that I'm already very familiar with it. It's as if I've walked through the forest many times by myself."]] (after: 6s)[(t8n: "dissolve")[The mother smiled. "When I come back tomorrow, I will prepare your favorite stewed fish for you."]] (after: 8s)[(t8n: "dissolve")[[[Set off.->Set off.]]]]<img src="images/forseeeee (1).png" width="70%"> (after: 2s)[(t8n: "dissolve")[When you set off, it was already afternoon. You looked up and guessed that it would be another cloudy day today. The residents of the town were all busy with their own lives.No one had the time to care about you, a skinny girl like this.]] (after: 4s)[(t8n: "dissolve")[Proceed along the winding gravel path. Gradually, the houses on both sides of the road become sparser, and tall trees increase. We have reached the entrance of the forest.]] (after: 6s)[(t8n: "dissolve")[The forest was dimly lit and quiet. No sounds could be heard. It was so quiet that even one's own footsteps seemed like those of someone else. The stone path beneath one's feet continued to extend into the forest. It didn't seem as interesting and fun as what the mother had described, but it was also far less terrifying than what the villagers had said.]] (after: 8s)[(t8n: "dissolve")[......You recalled some very strange things. Actually you couldn't be sure if you remembered your grandmother's face, nor could you remember the way to her house, although in your memory you had been to her house many times with your mother.]] (after: 10s)[(t8n: "dissolve")[[[Just don't think about it too much.->Just don't think about it too much.]] [[How could I possibly forget?->How could I possibly forget?]] ]]<img src="images/forese.png" width="70%"> (after: 2s)[(t8n: "dissolve")[Perhaps it's just because I haven't visited my grandmother for such a long time that I've somewhat forgotten. "It's been such a long time since I last visited her. She must be really missing me. I need to hurry up now."]] (after: 4s)[(t8n: "dissolve")[The deeper one goes into the forest, the denser the trees become around.]] (after: 6s)[(t8n: "dissolve")[[[Move forward.->AAA Move forward.]]]]{ |townText>[ (after: 1s)[ (t8n: "dissolve")[<img src="images/wenhao.png" width="70%">] ] ] (after: 8s)[ (replace: ?townText)[(t8n: "dissolve")[]] ] } (after: 8s)[(t8n: "dissolve")[<img src="images/forese.png" width="70%">]] { |townText>[ (after: 1s)[ (t8n: "dissolve")[ (after: 2s)[(t8n: "dissolve")[You remember that when you were younger, you often went to visit your grandmother with your mother. A kind old lady with white hair came to your mind. But no matter how hard you tried, you can't recall any specific details now. This is a bit strange.]] (after: 4s)[(t8n: "dissolve")[But now, standing here in a daze, I won't think of my grandmother...... It's better to hurry up and keep walking! Maybe it's because I haven't visited her for such a long time that I've forgotten those details. You were thinking like this. "Oh, that's even more inappropriate!"]]] ] ] (after: 8s)[ (replace: ?townText)[(t8n: "dissolve")[]] ] } (after: 8s)[(t8n: "dissolve")[It's been such a long time since I last visited my grandma. She must be missing me a lot. I really need to hurry up now."]] (after: 10s)[(t8n: "dissolve")[The deeper one goes into the forest, the denser the trees become around.]] (after: 12s)[(t8n: "dissolve")[[[Move forward.->AAA Move forward.]]]]<img src="images/roodtwo.png" width="70%"> (after: 2s)[(t8n: "dissolve")[After walking for about ten minutes, the road in front suddenly split off.]] (after: 4s)[(t8n: "dissolve")[On the left side of your view is the same gravel path as beneath your feet and the entire journey. Although some of the stones on the path have small cracks due to wear and tear, it can still be seen that it has been maintained by someone. This path brings you some comfort from familiar things.]] (after: 6s)[(t8n: "dissolve")[You turned your head to look at the road on the right. It seemed much more rugged and muddy than the one on the left, as if it had been hastily constructed and was very rough, with no idea where it led.]] (after: 8s)[(t8n: "dissolve")[Mom reminded you before you left not to stray off the main road.]] (after: 10s)[(t8n: "dissolve")[[[Take the left path.->Take the left path.]]]] (after: 12s)[(t8n: "dissolve")[......]] (after: 16s)[(t8n: "dissolve")[[[Take the right path.->Take the right path.]]]]<img src="images/forese.png" width="70%"> (after: 2s)[(t8n: "dissolve")[<div class="soft-glow">(text-colour:grey)["You went the wrong way."]</div>]] (after: 4s)[(t8n: "dissolve")[You stopped and didn't turn your head. You still remember what your mother had warned you about: don't look back.]] (after: 6s)[(t8n: "dissolve")[<div class="soft-glow">(text-colour:grey)["I have no ill intentions. I am an animal living in the forest. Some people in the town call me a wolf. But that's not important. I'm here to warn you that if you keep going, you will end up in a place you shouldn't go."]</div>]] (after: 8s)[(t8n: "dissolve")[[[Ignore.->Ignore.9]] [[Turned body to look over.->look over]] [[Why should I trust you?->why?]]]]<script> if (typeof window.changeBGM === "function") { window.changeBGM('music/one.mp3'); } else { console.error("BGM函数还没加载好!"); } </script> <img src="images/forest.jpg" width="70%"> (after: 2s)[(t8n: "dissolve")[For some reason, you changed your decision and didn't follow your mother's advice.]] (after: 4s)[(t8n: "dissolve")[Just go and see. If the forest tells you you're going the wrong way.]] (after: 8s)[(t8n: "dissolve")[<div class="soft-glow">(text-colour:grey)["I thought you wouldn't take this path. You usually don't listen to me."]</div>]] (after: 10s)[(t8n: "dissolve")[[["Who are you?"->Who are you?1]] [[“......”->Keep silent 1]]]]<img src="images/forese.png" width="70%"> (after: 2s)[(t8n: "dissolve")[You remember what your mother told you. Don't turn back, and don't talk to strangers. So you decided to ignore that voice, regardless of what it said, and keep moving forward.]] (after: 4s)[(t8n: "dissolve")[<div class="soft-glow">(text-colour:grey)["Was it your mother told you that you shouldn't talk to strangers?"]</div>]] (after: 6s)[(t8n: "dissolve")[[[“......”->no answer222]]]](after: 2s)[(t8n: "dissolve")[You hesitated for a moment.]] (after: 4s)[(t8n: "dissolve")[Although you can't turn back, but just turn our bodies to the side, it should be fine, right? Besides, you think wolves might not be considered human beings. Even if your neck doesn't move, you can still clearly see what's happening behind you.]] (after: 6s)[(t8n: "dissolve")[So you slightly turned your body to the side, allowing your gaze to fall upon the path you had just walked behind you.]] (after: 8s)[(t8n: "dissolve")[You noticed that there was a man standing there.]] (after: 10s)[(t8n: "dissolve")[He was wearing a grey coat, with a gentle expression and even a touch of sadness. You noticed his pointed ears on his head and the fluffy tail behind him.]] (after: 12s)[(t8n: "dissolve")[He is not like the wolves you see in the trees, but you can be sure that he is not human either.]] (after: 14s)[(t8n: "dissolve")[[["Who are you?"。->who are you?/]] [[“......”->Keep silent123]]]]<img src="images/forese.png" width="70%"> (after: 2s)[(t8n: "dissolve")["Why should I trust you?" You didn't turn around, still facing away from that voice. "I don't know you, but from the town people's accounts, your reputation is very bad. And I can't turn back to look at you either."]] (after: 4s)[(t8n: "dissolve")[<div class="soft-glow">(text-colour:grey)["Why not?"]</div>]] (after: 6s)[(t8n: "dissolve")[<div class="soft-glow">(text-colour:grey)["I understand. Was it your mother who told you this? But she must have also told you not to talk to strangers, right? But you still answered me. Nothing happened, right?"]</div>]] (after: 8s)[(t8n: "dissolve")[As he spoke, your gaze swept around the forest in front of you once again. Indeed, nothing had happened. The forest was as quiet as when you entered.]] (after: 10s)[(t8n: "dissolve")[[[......->......]]]]<img src="images/forse1.jpg" width="70%"> (after: 2s)[(t8n: "dissolve")[<div class="soft-glow">(text-colour:grey)["I'm just a passing animal."]</div>]] (after: 4s)[(t8n: "dissolve")[<div class="soft-glow">(text-colour:grey)["But it's you who is taking this route. This is not the way to grandma's house."]</div>]] (after: 6s)[(t8n: "dissolve")[You frowned, not understanding how he knew where you wanted to go, and was certain that you hadn't communicated with him before: "Why would you know where I'm going? And I know the way."]] (after: 8s)[(t8n: "dissolve")[<div class="soft-glow">(text-colour:grey)["You always say that every time."]</div>]] (after: 10s)[(t8n: "dissolve")[[[“...... What does you mean?->what mean?]]]]<img src="images/forse1.jpg" width="70%"> (after: 2s)[(t8n: "dissolve")[You didn't take the initiative to speak and were planning to listen to what he had to say. You still remember what your mother said to you when you were about to leave: You mustn't talk to anyone else.]] (after: 4s)[(t8n: "dissolve")[<div class="soft-glow">(text-colour:grey)["Hello, It's been a long time. You're still so quiet."]</div>]] (after: 6s)[(t8n: "dissolve")[You frowned, not understanding what the man meant by those words, and was certain that you hadn't communicated with him before. But he ignored your confusion and merely pointed with his finger at the other small dirt road that you hadn't chosen.]] (after: 8s)[(t8n: "dissolve")[<div class="soft-glow">(text-colour:grey)["If you take that road over there, it will be quicker. It's getting dark now. You don't want to walk through the forest at night, do you?"]</div>]] (after: 10s)[(t8n: "dissolve")[His words made you hesitate. You subconsciously turned your gaze back. Only then did you realize that the fork in the road had vanished without a trace at some point. The stone-paved path suddenly ended abruptly, leaving only the path on the right.]] (after: 12s)[(t8n: "dissolve")[<div class="soft-glow">(text-colour:grey)["Oh dear. It seems you have no choice. Be careful on the way, okay? I've sent you a gift. It's in your little basket."]</div>]] (after: 14s)[(t8n: "dissolve")[[[Choose the path on the right.->Choose right.222]] [[Look through the fruit basket.->the fruit basket.]]]]<img src="images/forese.png" width="70%"> (after: 2s)[(t8n: "dissolve")[<div class="soft-glow">(text-colour:grey)["Curious as to why? Or do you think your mother was just scaring you? Actually, this is just a road that is no different from the small paths in the town."]</div>]] (after: 4s)[(t8n: "dissolve")[<div class="soft-glow">(text-colour:grey)["The forest is indeed rather dull. It's not that dangerous, but it's not that interesting either, is it?"]</div>]] (after: 6s)[(t8n: "dissolve")[<div class="soft-glow">(text-colour:grey)["I've been here for a long time. You used to get lost when you came here too. But it was always me who helped you find the right direction."]</div>]] (after: 8s)[(t8n: "dissolve")[You frowned, certain that the other person's voice was one you had never heard before. You really didn't know him, that's what it was.]] (after: 10s)[(t8n: "dissolve")[<div class="soft-glow">(text-colour:grey)[If you don't believe it, just go back and have a look, okay? Anyway, nothing will happen.]</div>]] (after: 12s)[(t8n: "dissolve")[[["Just forget it."->gogogo]] [[Turned body to look over.->lookback]]]]<img src="images/forese.png" width="70%"> (after: 2s)[(t8n: "dissolve")[You remember what your mother said to you. So you decided to ignore that voice, regardless of what it said, and keep moving forward.]] (after: 4s)[(t8n: "dissolve")[<div class="soft-glow">(text-colour:grey)["Was it your mother who told you that you shouldn't talk to strangers?"]</div>]] (after: 6s)[(t8n: "dissolve")[[[“......”->no answer]]]] { |townText>[ (after: 1s)[ (t8n: "dissolve")[<img src="images/forese.png" width="70%">] ] ] (after: 8s)[ (replace: ?townText)[(t8n: "dissolve")[]] ] } (after: 8s)[(t8n: "dissolve")[<img src="images/forse1.jpg" width="70%">]] (after: 2s)[(t8n: "dissolve")[You hesitated for a moment.]] (after: 4s)[(t8n: "dissolve")[Although it's impossible to turn back, if you just tilt your body to one side, it should be fine, right? That's what you were thinking. In this case, even if your neck doesn't move, you can still see exactly what happened behind you.]] (after: 6s)[(t8n: "dissolve")[So you slightly turned your body to the side, allowing your gaze to fall upon the path you had just walked behind you.]] (after: 8s)[(t8n: "dissolve")[You noticed that there was a man standing there.]] (after: 10s)[(t8n: "dissolve")[He was wearing a grey coat, with a gentle expression and even a touch of sadness. You noticed his pointed ears on his head and the fluffy tail behind him.]] (after: 12s)[(t8n: "dissolve")[He is not like the wolves you see in the trees, but you can be sure that he is not human either.]] (after: 14s)[(t8n: "dissolve")[[["Who are you?"->who are you?/]] [[“......”->Keep silent123]]]]<img src="images/rigtrood.png" width="70%"> (after: 2s)[(t8n: "dissolve")[The man didn't answer your question. Instead, he pointed his finger towards another path, the one that you weren't allowed to choose.]] (after: 4s)[(t8n: "dissolve")[<div class="soft-glow">(text-colour:grey)["Go that way and you'll be faster."]</div>]] (after: 6s)[(t8n: "dissolve")[<div class="soft-glow">(text-colour:grey)["It's getting dark. You want to go through the forest at night?"]</div>]] (after: 8s)[(t8n: "dissolve")[His words made you hesitate. You subconsciously turned your gaze back. Only then did you realize that the fork in the road had vanished without a trace at some point. The stone-paved path suddenly ended abruptly, leaving only the path on the right.]] (after: 10s)[(t8n: "dissolve")[<div class="soft-glow">(text-colour:grey)["Oh dear. It seems you have no choice. Be careful on the way, okay? I've sent you a gift. It's in your little basket."]</div>]] (after: 12s)[(t8n: "dissolve")[[[Choose the path on the right.->Choose right.222]] [[Look through the fruit basket.->the fruit basket.]]]]<img src="images/lanzi1.png" width="70%"> (after: 2s)[(t8n: "dissolve")[In the basket are the things you need to bring to your grandmother. There are bread, fruits, ham... and a knife that you have never seen before.]] (after: 4s)[(t8n: "dissolve")[Why did that voice give you a fruit knife? You don't quite understand.]] (after: 6s)[(t8n: "dissolve")[Keep walking forward. The rustling sound made by your feet stepping on the withered yellow leaves is the only sound you can hear. This forest is quiet and safe, with nothing but trees. The path beneath your feet extends infinitely, as if it has no end.]] (after: 8s)[(t8n: "dissolve")[[[Go forward.->Go forward.111]]]]<img src="images/animal.png" width="70%"> (after: 2s)[(t8n: "dissolve")[You turned around and stepped on the somewhat muddy dirt road. Your footsteps became dull, and mud clung to your white sneakers.]] (after: 4s)[(t8n: "dissolve")[And the forest before you is beginning to undergo some changes. It is no longer just a uniform array of trees and shrubs. You notice that some tree trunks have scratches or carvings, as if they were left by some large animal or by someone using a knife. And there is a faint smell of blood in the air.]] (after: 6s)[(t8n: "dissolve")[Your gaze moved further away. You saw something even more strange. You narrowed your eyes to examine it closely and managed to make out some red figures.]] (after: 8s)[(t8n: "dissolve")[[[Observation.->Observation000]] [[Ignore->Ignore444]]]]<img src="images/lanzi2.png" width="70%"> (after: 2s)[(t8n: "dissolve")[In the basket are the things you need to bring to your grandmother. There are bread, fruits, ham... and a knife that you have never seen before.]] (after: 4s)[(t8n: "dissolve")[<div class="soft-glow">(text-colour:grey)["Here is the gift for you."]</div>]] (after: 6s)[(t8n: "dissolve")[<div class="soft-glow">(text-colour:grey)[“You will use it.”]</div>]] (after: 8s)[(t8n: "dissolve")[Before you could even ask any more questions, he had already turned around and left, leaving you alone with the path that was clearly not the "correct" one that your mother had told you about. Just as he had said, it seemed that you had no other choice.]] (after: 10s)[(t8n: "dissolve")[[[Choose the path on the right.->Choose right.222]]]]<script> if (typeof window.changeBGM === "function") { window.changeBGM('music/one.mp3'); } else { console.error("BGM函数还没加载好!"); } </script> <img src="images/foresebad.png" width="70%"> (after: 2s)[(t8n: "dissolve")[The further one goes, the fewer green leaves there seem to be on the trees.]] (after: 4s)[(t8n: "dissolve")[The unchanging scene makes you feel very bored. You start counting the number of steps you have taken and wondering how far you have walked at this moment.]] (after: 6s)[(t8n: "dissolve")[[[Go forward.->Go forward.222]]]]{ |townText>[ (after: 1s)[ (t8n: "dissolve")[<img src="images/foresebad.png" width="70%">] ] ] (after: 6s)[ (replace: ?townText)[(t8n: "dissolve")[]] ] } (after: 6s)[(t8n: "dissolve")[<img src="images/rood.jpg" width="70%">]] (after: 2s)[(t8n: "dissolve")[Why are there no animals in the forest? Not even a single bird is present. There are only countless tall trees and grass on the ground. You start to think: Can a place without animals still be called a forest? Why do those villagers say the forest is dangerous? It's clearly very boring here.]] (after: 6s)[(t8n: "dissolve")[You don't have a watch and can't remember how long you've been walking in this forest, but you must have walked a long distance. You definitely didn't encounter any wolves, and you were always walking on the stone path without leaving the main road. You couldn't have got lost as those villagers said.]] (after: 8s)[(t8n: "dissolve")[[[Go forward.->Go forward.333]]]]{ |townText>[ (after: 1s)[ (t8n: "dissolve")[<img src="images/rood.jpg" width="70%">] ] ] (after: 6s)[ (replace: ?townText)[(t8n: "dissolve")[]] ] } (after: 6s)[(t8n: "dissolve")[<img src="images//roodjingjing.jpg" width="70%">]] (after: 2s)[(t8n: "dissolve")[......]] (after: 4s)[(t8n: "dissolve")[......]] (after: 6s)[(t8n: "dissolve")[Come to think of it, what were you doing in the forest? It seems you came to visit your grandmother, but do you have a grandmother? You're not quite remembering that.]] (after: 8s)[(t8n: "dissolve")[This is quite strange. Although you can't recall having a grandmother in your memory, you feel that you should have had one, and now you should go and visit her.]] (after: 10s)[(t8n: "dissolve")[<div class="soft-glow">[[Go forward.->Go forward.444]]</div>]]<img src="images/roodjingjing.jpg" width="70%"> (after: 2s)[(t8n: "dissolve")[......]] (after: 4s)[(t8n: "dissolve")[......]] (after: 6s)[(t8n: "dissolve")[You noticed that there was a small basket tied around your arm, and inside the basket were some bread, fruits, slices of ham and a knife.]] (after: 8s)[(t8n: "dissolve")[In your memory, there was someone who carefully told you something before you went out. But now you can't recall it. You tried to remember again, but you found that you couldn't even remember your mother's face either.]] (after: 10s)[(t8n: "dissolve")[Do you still remember your own name or that person's name?]] (after: 12s)[(t8n: "dissolve")[Your intuition tells you that this is not normal, but you stood there for a long time, unsure of what to do, because there was indeed nothing in this forest. No birds, no wolves, no other animals at all.]] (after: 14s)[(t8n: "dissolve")[Finally, your gaze returned to that knife. You felt that this knife was not prepared by your mother for you, because knives are not used when entertaining guests, so it might have been given to you by someone else. Although you remember that you didn't encounter anyone along the way.]] (after: 16s)[(t8n: "dissolve")[[[Pick up that knife.->take the knife]] <div class="soft-glow">[[Go forward.->Go forward.555]]</div>]]<img src="images/nife.png" width="70%"> (after: 2s)[(t8n: "dissolve")[Intuition made you pick up that knife. The knife was very sharp.]] (after: 4s)[(t8n: "dissolve")[Who gave you this knife? What can a knife do? It can't be used to cut the already prepared food in the basket. Then it must be specially prepared for you.]] (after: 6s)[(t8n: "dissolve")[[[Try to damage the tree.->damage the tree.]]]]<style> @keyframes horrorFlicker { 0% { opacity:1; } 2% { opacity:0.2; } 4% { opacity:1; } 10% { opacity:0.9; } 11% { opacity:0.1; } 12% { opacity:1; } 30% { opacity:1; } 31% { opacity:0.4; } 32% { opacity:1; } 70% { opacity:1; } 71% { opacity:0.05; } 72% { opacity:1; } 100% { opacity:1; } } .horrorImage { width: 500px; animation: horrorFlicker 0.8s infinite; filter: contrast(1.2) brightness(1.05); } </style> <img class="horrorImage" src="images/roodbalck.png"> (after: 2s)[(t8n: "dissolve")[After much hesitation, you still didn't persist in thinking about the matter concerning that knife.]] (after: 4s)[(t8n: "dissolve")[It doesn't matter. You think as long as this path still exists, it means you haven't made a mistake. Your mother asked you to follow this path, so you should follow it. Just by following this path, you can reach your grandma's house.]] (after: 6s)[(t8n: "dissolve")[Go forward.]] (after: 8s)[(t8n: "dissolve")[Go forward.]] (text-rotate-y:41)+(text-rotate-z:28)[(after: 11s)[(t8n: "dissolve")[......Go forward.]]] (text-rotate-y:41)+(text-rotate-z:30)[(after: 14s)[(t8n: "dissolve")[<div class="soft-glow">[[.....Go forward.->Go forward.end]]</div>]]]<img src="images/city.jpg" width="70%"> (after: 2s)[(t8n: "dissolve")[The people in the small town lead a monotonous and boring life every day. They desperately need to find some entertainment for themselves to add color to their lives. Even very minor conflicts can spread widely among neighbors.]] (after: 4s)[(t8n: "dissolve")[So in the early morning, almost all the residents in the town were discussing the same thing.]] (after: 6s)[(t8n: "dissolve")[A family living on the west side of the town, a mother and a girl, mysteriously disappeared yesterday! They said. The police came to investigate but found nothing and had to leave. Do you know? It is said that the house where the mother and daughter lived was brand new and seemed as if it had never been occupied. The furniture was all covered with dust.]] (after: 8s)[(t8n: "dissolve")[How could this be? Just yesterday I saw that little girl. She was heading in the direction of... the forest? Of course, the forest can't be the destination, right? Look, all the people who went there are missing, even the mothers are nowhere to be found. It must be that they went to look for their daughters, isn't it? How pitiful.]] (after: 10s)[(t8n: "dissolve")[Yes, the forest is too terrifying. You mustn't go there.]] (after: 12s)[(t8n: "dissolve")[<style> .rustyText{ color:#fff; /* 字体变大 */ font-size:56px; letter-spacing:2px; /* 白色微光 */ text-shadow: 0 0 3px #fff, 0 0 8px #fff, 0 0 15px rgba(255,255,255,.7); /* 抖动 + 闪烁 */ animation: shake .6s infinite, blink 3s infinite; } /* 缓慢微抖 */ @keyframes shake{ 20%{transform:translate(-.5px,.5px)} 40%{transform:translate(.5px,-.5px)} 60%{transform:translate(-.5px,-.5px)} 80%{transform:translate(.5px,.5px)} } /* 微弱闪烁 */ @keyframes blink{ 96%{opacity:.6} 98%{opacity:.8} } </style> <div class="rustyText"> The end: Lost · Following the crowd.。 </div>]]<img src="images/nife.png" width="70%"> (after: 2s)[(t8n: "dissolve")[You forcefully slashed at the nearest tree to your side. The small knife left several deep scratches on the tree trunk. Even so, the tree didn't fall down. Maybe you should have tried harder? Or perhaps you were thinking about the knife but didn't know what you were doing; you were just acting on your instincts.]] (after: 4s)[(t8n: "dissolve")["But a single knife won't actually cut down a tree."]] { |townText>[ (after: 6s)[ (t8n: "dissolve")[A somewhat familiar voice suddenly emerged from behind you. You felt as if you had heard an exactly identical voice in the forest half an hour ago. With this voice, some of your memories began to resurface in your mind.] ] ] (after: 12s)[ (replace: ?townText)[(t8n: "dissolve")[]] ] } (after: 12s)[(t8n: "dissolve")[Oh yes, you set off from your mother's house and were about to visit your grandmother. Your mother reminded you to be careful on the way and said that your family would prepare your favorite food for you.]] (after: 14s)[(t8n: "dissolve")[<div class="soft-glow">(text-colour:grey)["Don't destroy the trees any more. You can't cut them down. You're just wasting your time, and the scars you leave behind are hard to heal. Why don't you look at the path beneath your feet?"]</div>]] (after: 16s)[(t8n: "dissolve")[[[Look back.->Look back.333]] [[Lower head->Lower head111]]]]<img src="images/people.png" width="70%"> (after: 2s)[(t8n: "dissolve")[You turn around and look behind you.]] (after: 4s)[(t8n: "dissolve")[There is a man standing there.]] (after: 6s)[(t8n: "dissolve")[He was wearing a grey coat, with a gentle expression and even a touch of sadness. You noticed his pointed ears on his head and the fluffy tail behind him.]] (after: 8s)[(t8n: "dissolve")[<div class="soft-glow">(text-colour:grey)["Do you still remember me? We just met not long ago. I'm the wolf."]</div>]] (after: 10s)[(t8n: "dissolve")[He doesn't look like the wolf you read about in books or the one described by the villagers. But you're sure he's not human either.]] (after: 12s)[(t8n: "dissolve")[[[“......”->Keep silent.000]]]]<img src="images/roodtwo.png" width="70%"> (after: 2s)[(t8n: "dissolve")[You lowered your head to look at the path beneath your feet. You noticed that at some point, there was a new fork appearing on the path right beneath your feet. On the right side, some rough dirt paths had reappeared.]] (after: 4s)[(t8n: "dissolve")[That man is still talking to you.]] (after: 6s)[(t8n: "dissolve")[<div class="soft-glow">(text-colour:grey)["If you take that road over there, you'll get there faster." He ignored your confusion and pointed to your right. You noticed that there was an additional small dirt road.]</div>]] (after: 8s)[(t8n: "dissolve")[<div class="soft-glow">(text-colour:grey)["It's getting dark. Don't you want to go through the forest at night?"]</div>]] (after: 10s)[(t8n: "dissolve")[[[Choose the path on the right.->Choose right.222]]]]<img src="images/people.png" width="70%"> (after: 2s)[(t8n: "dissolve")[You didn't take the initiative to speak, but fortunately he wasn't too bothered about it. He continued, "If you take that road over there, it will be quicker." He ignored your confusion and pointed to your right. You noticed that there was an additional small dirt road there.]] (after: 4s)[(t8n: "dissolve")[<div class="soft-glow">(text-colour:grey)["It's getting dark. Do you want to go through the forest at night?"]</div>]] (after: 6s)[(t8n: "dissolve")[[[Choose the path on the right.->Choose right.222]]]]<img src="images/redred.png" width="70%"> (after: 2s)[(t8n: "dissolve")[You stopped and carefully observed those red figures.]] (after: 4s)[(t8n: "dissolve")[You saw them all moving forward in the forest, wearing the same dress as you. The distance was too great, so you couldn't see their faces clearly. You could only make out their movements. Some of them stopped, some ran, some turned back, and some seemed to be waving and using their knives to slash at a tree. Even from such a distance, the cold light of the knife blade still made your eyes narrow for a moment.]] (after: 6s)[(t8n: "dissolve")[You noticed that one of them stumbled and fell to the ground due to something unknown.]] (after: 8s)[(t8n: "dissolve")[Suddenly, you began to hear some noises besides the footsteps. They might have been made by them. Try to listen carefully, but unfortunately, you can't make out anything. You can't understand what they are saying.]] (after: 10s)[(t8n: "dissolve")[[[......->close eyes]]]]<img src="images/forest.jpg" width="70%"> (after: 2s)[(t8n: "dissolve")[What are they? You don't know exactly, but you don't want to cause any more trouble, so you force yourself to look away and stop paying attention to those strange black shadows in the distance.]] (after: 4s)[(t8n: "dissolve")[You can now hear some noises in your ear besides the footsteps. They might have been made by them.]] (after: 6s)[(t8n: "dissolve")[You decided to keep going forward.]] (after: 8s)[(t8n: "dissolve")[[[Proceed along the dirt path.->dirt path.]]]]<img src="images/forest.jpg" width="70%"> (after: 2s)[(t8n: "dissolve")[This path is much narrower and more rugged than the gravel path you took before. Since no one will come to clean this place, some low shrub branches have spread onto the road and are blocking your way. You took out the small knife in the basket and chopped off those branches that were hindering your progress.]] (after: 4s)[(t8n: "dissolve")[The sky was already showing signs of getting darker. You thought, you need to speed up, or you won't be able to keep your grandma waiting for too long.]] (after: 6s)[(t8n: "dissolve")[Keep going forward.]] (after: 8s)[(t8n: "dissolve")[[[Proceed along the dirt path.->dirt path.222]]]]{ |townText>[ (after: 1s)[ (t8n: "dissolve")[<img src="images/black.png" width="70%">] ] ] (after: 10s)[ (replace: ?townText)[(t8n: "dissolve")[]] ] } (after: 6s)[(t8n: "dissolve")[<img src="images/forest.jpg" width="70%">]] (after: 2s)[(t8n: "dissolve")[You closed your eyes.]] (after: 4s)[(t8n: "dissolve")[......]] (after: 6s)[(t8n: "dissolve")[When you opened your eyes again, the forest returned to its original familiar and overly quiet state. All those strange sounds and those figures who seemed to be wearing the same clothes as me were gone, as if they had never existed at all.]] (after: 10s)[(t8n: "dissolve")[The sky was already showing signs of getting darker. You thought, you need to speed up, or you won't be able to keep your grandma waiting for too long.]] (after: 12s)[(t8n: "dissolve")[Keep going forward.]] (after: 14s)[(t8n: "dissolve")[[[Proceed along the dirt path.->dirt path.222]]]]<img src="images/house.png" width="70%"> (after: 2s)[(t8n: "dissolve")[Without spending too much longer, you saw the end of the path in front of you, that somewhat dilapidated little house.]] (after: 4s)[(t8n: "dissolve")[The weeds around the house seem to have gone unattended for a long time and are growing wildly. Even the walls of the house are covered with climbing vines. If it weren't for the smoke coming out of the chimney, it would be hard to imagine that someone is living inside at the moment.]] (after: 6s)[(t8n: "dissolve")[The door was slightly ajar, there was no light inside.]] (after: 8s)[(t8n: "dissolve")[[[Open the door.->Open the door]]]] (after: 8.5s)[(t8n: "dissolve")[[[Open the door.->Open the door]]]] (after: 9s)[(t8n: "dissolve")[[[Open the door.->Open the door]]]]<script> if (typeof window.changeBGM === "function") { window.changeBGM('music/one.mp3'); } else { console.error("BGM函数还没加载好!"); } </script> <img src="images/bedroom.jpg" width="70%"> (after: 2s)[(t8n: "dissolve")[The room was very dark, with the curtains tightly closed, blocking out most of the sunlight from outside. Fortunately, it was quite warm inside. The floor heating pad was still working hard, causing even a bit of stuffiness here.]] (after: 4s)[(t8n: "dissolve")[There was a sweetish smell in the air, like some freshly baked pastry. But because it had been left outside for such a long time, the sweet smell had dissipated, making it less palatable.]] (after: 6s)[(t8n: "dissolve")[You could just barely make out that there was a person lying on the bed, covered with an old thick quilt. It seemed that they were sleeping.]] (after: 8s)[(t8n: "dissolve")[[["Grandma, I've come to see you. I've brought you some food."->take food to you]]]]<img src="images/bedroom.jpg" width="70%"> (after: 2s)[(t8n: "dissolve")[When I heard your voice, the figure on the bed moved slightly. It seemed to have woken up and turned its face towards you.]] (after: 4s)[(t8n: "dissolve")[<div class="soft-glow">(text-colour:grey)["Oh, you're here. My granddaughter, Little Red Hat."]</div>]] (after: 6s)[(t8n: "dissolve")[Grandma's voice was hoarse, deep, and somewhat familiar. Was grandma's voice like this? Could such a voice belong to an old woman? You find that you seem to be unable to recall not only grandma's face and her home, but also her voice.]] (after: 8s)[(t8n: "dissolve")[Grandma is still talking to you.]] (after: 10s)[(t8n: "dissolve")[<div class="soft-glow">(text-colour:grey)["It's been a while since I last saw you, dear granddaughter. Come here quickly so I can have a look at you."]</div>]] (after: 12s)[(t8n: "dissolve")[[[Stay close to your grandmother.->close grandmother.]]]] (after: 12.5s)[(t8n: "dissolve")[[[Stay close to your grandmother.->close grandmother.]]]] (after: 13s)[(t8n: "dissolve")[[[Stay close to your grandmother.->close grandmother.]]]]<img src="images/bedroom.jpg" width="70%"> (after: 2s)[(t8n: "dissolve")[You obediently walked towards the bed, placed the basket beside you, bent down, so that your grandmother could have a good look at you.]] (after: 4s)[(t8n: "dissolve")[Your grandmother is sleeping in the bed. Is she really your grandmother? Her breathing is very heavy, and her appearance is strangely out of place. Maybe it's because the image of your grandmother in your memory is very vague, so now that she is lying in front of you, no matter what she looks like, you find it strange.]] (after: 6s)[(t8n: "dissolve")[So, is she your grandmother then?]] (after: 8s)[(t8n: "dissolve")[The room was dim, but you could still sense that she was looking at you seriously.]] (after: 10s)[(t8n: "dissolve")[[["Grandma, why is your voice so rough?"->voice7]] [["Grandma, why are your hands so big?"->hand]] [["Grandma, why are your eyes so bright?"->EYE]]]]<img src="images/sound.jpg" width="70%"> (after: 2s)[(t8n: "dissolve")[<div class="soft-glow">(text-colour:grey)["Because my caught a cold and her throat became inflamed."]</div>]] (after: 6s)[(t8n: "dissolve")[[["Grandma, why are your eyes so bright?"->eye]]]]<img src="images/eye.jpg" width="70%"> (after: 2s)[(t8n: "dissolve")[<div class="soft-glow">(text-colour:grey)[" So as to get a better view of you, my dear."]</div>]] (after: 6s)[(t8n: "dissolve")[[["Grandma, why is your voice so rough?"-> voice4]]]]<img src="images/hand.jpg" width="70%"> (after: 2s)[(t8n: "dissolve")[<div class="soft-glow">(text-colour:grey)["This is to enable me to hug you more warmly."]</div>]] (after: 6s)[(t8n: "dissolve")[[["Grandma, why is your voice so rough?"-> voice]]]] <img src="images/bedroomang.jpg" width="70%"> (after: 2s)[(t8n: "dissolve")[<div class="soft-glow">(text-colour:grey)["Of course because..."]</div>]] (after: 4s)[(t8n: "dissolve")[She lifted the quilt and grabbed you with her rough and terrifying hands, her nails digging deeply into your flesh.]] (after: 6s)[(t8n: "dissolve")[<div class="soft-glow">(text-colour:grey)["Because I want to eat you up better, Little Red Hat."]</div>]] { |townText>[ (after: 8s)[ (t8n: "dissolve")[His hoarse, familiar voice rang out, and you recalled where you had heard this voice before.] ] ] (after: 12s)[ (replace: ?townText)[(t8n: "dissolve")[]] ] } (after: 12s)[(t8n: "dissolve")[It wasn't your grandmother. It was someone we met in the forest. The man who claimed to be a wolf was actually that wolf. He slowly opened his mouth, revealing a stiff expression. Due to the overly wide gap between his teeth, his face appeared somewhat distorted. You could see more clearly the sharp teeth in his mouth.]] (after: 14s)[(t8n: "dissolve")[<div class="hoverDistort" id="distortText"> [[Struggle.->Struggle.1]]</div>]] (after: 14s)[(t8n: "dissolve")[<div class="hoverDistort" id="distortText">[[Struggle.->Struggle.2]]</div>]]<img src="images/bedroom55.jpg" width="70%"> (after: 2s)[(t8n: "dissolve")[You struggled hard under the wolf's paws. Your basket was just within 10 centimeters of your body, containing that sharp knife. You tried to reach for that knife.]] (after: 4s)[(t8n: "dissolve")[But the wolf's grip on you was very strong. The two arms it was holding you with remained completely still. You could do almost nothing. No matter how hard you stretched your fingers, you were always just a little bit away from that knife.]] (after: 6s)[(t8n: "dissolve")[The wolf seemed to find your struggle quite amusing.]] (after: 8s)[(t8n: "dissolve")[<div class="soft-glow">(text-colour:grey)["You always forget me... It's a really sad fact. But it's okay. We will always get to know each other again, won't we?"]</div>]] (after: 10s)[(t8n: "dissolve")[[[Have we met before?->no see]] [[I didn't know you before today.->no see]]]]<span class="smoke-text">What a pity.</span> { |townText>[ (after: 1s)[ (t8n: "dissolve")[<img src="images/teeth.png" width="70%">] ] ] (after: 10s)[ (replace: ?townText)[(t8n: "dissolve")[]] ] } (after: 10s)[(t8n: "dissolve")[<img src="images/black.png" width="70%">]] (after: 14s)[(t8n: "dissolve")[[[......->Dark]]]] { |townText>[ (after: 4s)[ (t8n: "dissolve")[<div class="soft-glow">(text-colour:grey)["We are old acquaintances who have met many times, my friend. Sometimes it's you who kills me, and sometimes it's me who kills you."]</div>] ] ] (after: 16s)[ (replace: ?townText)[(t8n: "dissolve")[]] ] } { |townText>[ (after: 6s)[ (t8n: "dissolve")[<div class="soft-glow">(text-colour:grey)["Well, this is the outcome for this time."]</div>] ] ] (after: 16s)[ (replace: ?townText)[(t8n: "dissolve")[]] ] } { |townText>[ (after: 8s)[ (t8n: "dissolve")[The wolf opened its mouth. This time, you saw clearly the row of sharp teeth inside its mouth.] ] ] (after: 16s)[ (replace: ?townText)[(t8n: "dissolve")[]] ] } { |townText>[ (after: 10s)[ (t8n: "dissolve")[The fear of death and pain made you close your eyes. In the next second, darkness engulfed you.] ] ] (after: 16s)[ (replace: ?townText)[(t8n: "dissolve")[]] ] }<img src="images/blood.png" width="70%"> (after: 2s)[(t8n: "dissolve")[You forcefully thrust the knife into the area right above his heart.]] (after: 4s)[(t8n: "dissolve")[Due to the awkward position, you couldn't see if the knife was positioned correctly. You could only act on instinctively. So you pulled the knife out, then re-pushed it in, then pulled it out again, and so on. You continued this until your chest and the skirt were covered with blood that still emitted heat. Only then did you slowly stop your actions because of exhaustion of your strength. But even though you were about to die, your back was covered in bloody mess, the skin was torn and exposed, the wolf was still open-mouthed and refused to give up eating you.]] (after: 6s)[(t8n: "dissolve")[<div class="soft-glow">(text-colour:grey)["This time is this ending."]</div>]] (after: 9s)[(t8n: "dissolve")[<div class="soft-glow">(text-colour:grey)["All right, it seems that our meeting for this time is coming to an end here."]</div>]] (after: 11s)[(t8n: "dissolve")[<div class="soft-glow">(text-colour:grey)["See you later."]</div>]] (after: 13s)[(t8n: "dissolve")[He gradually stopped breathing.]] (after: 15s)[(t8n: "dissolve")[[[Push aside his body.->Push aside his body.]]]]{ |townText>[ (after: 1s)[ (t8n: "dissolve")[<img src="images/blood.png" width="70%">] ] ] (after: 6s)[ (replace: ?townText)[(t8n: "dissolve")[]] ] } (after: 6s)[(t8n: "dissolve")[<img src="images/black.png" width="70%">]] (after: 2s)[(t8n: "dissolve")[You tried to push him to hold onto your body and break free from his embrace. You forcefully pulled apart his arms, and his body collapsed to the ground.]] (after: 4s)[(t8n: "dissolve")[Your body is covered with grey fur and dark red blood. You stand up and stagger outwards.]] (after: 6s)[(t8n: "dissolve")[At the moment your feet stepped out of the door, perhaps because your body had reached its limit, your vision went black and you lost consciousness.]] (after: 8s)[(t8n: "dissolve")[[[......->Reincarnation Ending]]]] <script> if (typeof window.changeBGM === "function") { window.changeBGM('music/two.mp3'); } else { console.error("BGM函数还没加载好!"); } </script> <img src="images/mom.png" width="70%"> (after: 2s)[(t8n: "dissolve")[......]] (after: 4s)[(t8n: "dissolve")[......]] (after: 6s)[(t8n: "dissolve")["Sweetheart, what are you daydreaming about?" Mom's words interrupted your train of thought. Seeing you come to your senses, she handed you the basket she was holding.]] (after: 8s)[(t8n: "dissolve")["Your grandmother lives in a small wooden house in the forest and sends me letters saying she wants to see her granddaughter. Could you go and bring some bread and ham to your grandmother? You know, she lives alone in a small wooden house deep in the forest and it's not convenient to buy things there. Also, she feels very lonely being alone, so remember to talk to her more."]] (after: 10s)[(t8n: "dissolve")["By the way, when you go there, remember not to leave the main road, don't talk to other people, and don't look back. Just follow the path you entered on and go."]] (after: 12s)[(t8n: "dissolve")["No problem, Mom. You can rest assured. I'm no longer a child. I won't get too carried away in the forest. Although it's my first time going alone today, after hearing you tell so many stories about the forest, I always feel that I'm quite familiar with it. It's as if I've walked through the forest many times by myself."]] (after: 14s)[(t8n: "dissolve")[<span class="letter-glitch"> <span style="animation-delay: 0.1s"> Epilogue </span> <span style="animation-delay: 0.2s"> : </span> <span style="animation-delay: 0.3s">Lost</span> <span style="animation-delay: 0.4s">·</span> </span> <span class="letter-glitch"> <span style="animation-delay: 0.1s">A</span> <span style="animation-delay: 0.1s">New</span> <span style="animation-delay: 0.1s">Day</span> <span style="animation-delay: 0.2s"> ? </span>]]<img src="images/bedroomang.jpg" width="70%"> (after: 2s)[(t8n: "dissolve")[You struggled hard under the wolf's paws. Your basket was just within 10 centimeters of your body, containing that sharp knife. You tried to reach for that knife.]] (after: 4s)[(t8n: "dissolve")[You tilted your entire body towards the basket and strived to extend your arms. Perhaps in desperate situations, people can unleash their unlimited potential. You successfully retrieved that knife.]] (after: 6s)[(t8n: "dissolve")[You noticed that the wolf's gaze was also fixed on that knife.]] (text-colour:red)[(after: 8s)[(t8n: "dissolve")[[[Stab.->Stab.]]]] (after: 8.5s)[(t8n: "dissolve")[[[Stab.->Stab.]]]] (after: 9s)[(t8n: "dissolve")[[[Stab.->Stab.]]]] (after: 9.5s)[(t8n: "dissolve")[[[Stab.->Stab.]]]]]<img src="images/bedroom.jpg" width="70%"> (after: 2s)[(t8n: "dissolve")[When consciousness returned, you found yourself lying in bed.]] (after: 4s)[(t8n: "dissolve")[The body feels very heavy. You try to move your wrists, but find that you can't.]] (after: 6s)[(t8n: "dissolve")[The door was pushed open. You looked up and saw a little girl in a red dress walking in, holding a basket in her hand. Her face was exactly the same as yours before. She was greeting you.]] (after: 8s)[(t8n: "dissolve")["Grandma, I've come to see you. I've brought you some food."]] (after: 10s)[(t8n: "dissolve")[You moved your lips, trying to say something else, but your voice had become hoarse and unpleasant.]] (after: 12s)[(t8n: "dissolve")[<div class="soft-glow">(text-colour:grey)["Oh, you're here." You said. "My granddaughter, Little Red Riding Hood, come here quickly so that I can have a look at you."]</div>]] (after: 14s)[(t8n: "dissolve")[<style> .rustyText{ color:#fff; /* 字体变大 */ font-size:56px; letter-spacing:2px; /* 白色微光 */ text-shadow: 0 0 3px #fff, 0 0 8px #fff, 0 0 15px rgba(255,255,255,.7); /* 抖动 + 闪烁 */ animation: shake .6s infinite, blink 3s infinite; } /* 缓慢微抖 */ @keyframes shake{ 20%{transform:translate(-.5px,.5px)} 40%{transform:translate(.5px,-.5px)} 60%{transform:translate(-.5px,-.5px)} 80%{transform:translate(.5px,.5px)} } /* 微弱闪烁 */ @keyframes blink{ 96%{opacity:.6} 98%{opacity:.8} } </style> <div class="rustyText"> The End: Who is the wolf? </div>]]<img src="images/forese.png" width="70%"> (after: 2s)[(t8n: "dissolve")["Do I know you?" you asked him.]] (after: 4s)[(t8n: "dissolve")[<div class="soft-glow">(text-colour:grey)["Well, I guess we did know each other. We've met many times. It's just that you don't remember."]</div>]] (after: 6s)[(t8n: "dissolve")[<div class="soft-glow">(text-colour:grey)["Why don't you turn around and look at me? Anyway, you've already stopped following the left path that your mother said was correct. So being a bit more rebellious won't hurt, right?"]</div>]] (after: 8s)[(t8n: "dissolve")[[[Look back.->Look back.AAA]] [[“......”->Keep silent 1]]]]<img src="images/forese.png" width="70%"> (after: 2s)[(t8n: "dissolve")[You didn't answer the question about that voice, but it didn't seem to mind either. It was still talking to you a short distance behind you.]] (after: 4s)[(t8n: "dissolve")[<div class="soft-glow">(text-colour:grey)["Was it your mother who told you not to talk to strangers?But you no longer follow the path on the left that your mother said was correct. She thought it was the right way.So being a bit more rebellious won't hurt, right?"]</div>]] (after: 6s)[(t8n: "dissolve")[You still haven't answered him.]] (after: 8s)[(t8n: "dissolve")[<div class="soft-glow">(text-colour:grey)["Ah. Well, sometimes this kind of situation does occur."]</div>]] (after: 10s)[(t8n: "dissolve")[<div class="soft-glow">(text-colour:grey)["Here's a gift for you. You'll use it. Take a look at your basket."]</div>]] (after: 12s)[(t8n: "dissolve")[After saying this sentence, that voice no longer appeared.]] (after: 14s)[(t8n: "dissolve")[[[Look through the fruit basket.->Take a look at the fruit basket 4]]]]<img src="images/lanzi3.png" width="70%"> (after: 2s)[(t8n: "dissolve")[In the basket are the things you need to bring to your grandmother. There are bread, fruits, ham... and a knife that you have never seen before.]] (after: 4s)[(t8n: "dissolve")[Why did that voice give you a fruit knife? You don't quite understand.]] (after: 6s)[(t8n: "dissolve")[You keep walking forward. The rustling sound made by your feet stepping on the withered yellow leaves is the only sound you can hear. This forest is quiet and safe, with nothing but trees. The path beneath your feet extends infinitely, as if it has no end.]] (after: 8s)[(t8n: "dissolve")[[[Go forward.->Go forward.77]]]]<img src="images/animal.png" width="70%"> (after: 2s)[(t8n: "dissolve")[Your feet were stepping on a somewhat muddy dirt road. The sound of your footsteps became dull, and mud got onto your white sneakers.]] (after: 4s)[(t8n: "dissolve")[And the forest before you is beginning to undergo some changes. It is no longer just a uniform array of trees and shrubs. You notice that some tree trunks have scratches or carvings, as if they were left by some large animal or by someone using a knife. And there is a faint smell of blood in the air.]] (after: 6s)[(t8n: "dissolve")[Your gaze moved further away. You saw something even more strange. You narrowed your eyes and examined it closely, barely able to make out some red figures.]] (after: 8s)[(t8n: "dissolve")[[[Observation.->Observation.1]] [[Lgnore.->Ignore11]]]]<img src="images/redred.png" width="70%"> (after: 2s)[(t8n: "dissolve")[You stopped and carefully observed those red figures.]] (after: 4s)[(t8n: "dissolve")[You saw them all moving forward in the forest, wearing the same dress as you. The distance was too great, so you couldn't see their faces clearly. You could only make out their movements. Some stopped, some ran, some turned back, and some seemed to be waving and using a knife to slash at a tree. Even from such a distance, the cold light of the knife blade still made your eyes narrow for a moment.]] (after: 6s)[(t8n: "dissolve")[You noticed that one of them even tripped over something and fell awkwardly to the ground.]] (after: 8s)[(t8n: "dissolve")[Suddenly, you began to hear some noises besides the footsteps. They might have been made by them. You try to listen carefully, but unfortunately, you can't make out anything. You can't understand what they are saying.]] (after: 10s)[(t8n: "dissolve")[[[......->close eyes120]]]]<img src="images/forest.jpg" width="70%"> (after: 2s)[(t8n: "dissolve")[What are they? You don't know exactly, but you don't want to cause any more trouble. So you force yourself to look away and stop paying attention to those strange black shadows in the distance.]] (after: 4s)[(t8n: "dissolve")[You can hear some noises in your ear besides the footsteps. They might have been made by them.]] (after: 6s)[(t8n: "dissolve")[You decided to keep going forward.]] (after: 8s)[(t8n: "dissolve")[[[Proceed along the dirt road.->dirt road.4]]]]<img src="images/forest.jpg" width="70%"> (after: 2s)[(t8n: "dissolve")[This path is much narrower and more rugged than the gravel path you took before. Since no one will come to clean this place, some low shrub branches have spread onto the road and are blocking your way. You took out the small knife in the basket and cut off those branches that were hindering your progress.]] (after: 4s)[(t8n: "dissolve")[The sky was already showing signs of getting darker. You thought, you need to speed up, or you won't be able to keep your grandma waiting for too long.]] (after: 6s)[(t8n: "dissolve")[Keep going forward.]] (after: 8s)[(t8n: "dissolve")[[[Proceed along the dirt road.->dirt road end]]]]{ |townText>[ (after: 1s)[ (t8n: "dissolve")[<img src="images/forese.png" width="70%">] ] ] (after: 4s)[ (replace: ?townText)[(t8n: "dissolve")[]] ] } (after: 4s)[(t8n: "dissolve")[<img src="images/forse1.jpg" width="70%">]] (after: 2s)[(t8n: "dissolve")[You hesitated for a moment. Then you turned around and looked behind you.]] (after: 4s)[(t8n: "dissolve")[In the shade of the trees, there was a man standing there.]] (after: 6s)[(t8n: "dissolve")[He was wearing a grey coat, with a gentle expression and even a touch of sadness. You noticed his pointed ears on his head and his fluffy tail behind him.]] (after: 8s)[(t8n: "dissolve")[He doesn't look like the wolf you read about in books or the one described by the villagers. But you're sure he's not human either.]] (after: 10s)[(t8n: "dissolve")[[[“......”->Keep silent 21]]]]<img src="images/forse1.jpg" width="70%"> (after: 2s)[(t8n: "dissolve")[You didn't take the initiative to speak. Just listen to what he has to say.]] (after: 4s)[(t8n: "dissolve")[<div class="soft-glow">(text-colour:grey)["Hello, It's been a long time. You're still so quiet."]</div>]] (after: 6s)[(t8n: "dissolve")[You frowned, not understanding the meaning of what he said, and was certain that you had never communicated with him before. But he seemed not to have any intention of answering your confusion.]] (after: 8s)[(t8n: "dissolve")[<div class="soft-glow">(text-colour:grey)["Be careful on the road, okay? I've brought you a present. It's in your little basket."]</div>]] (after: 10s)[(t8n: "dissolve")[[[Look through the fruit basket.->Take a look at the fruit basket 4]]]]{ |townText>[ (after: 1s)[ (t8n: "dissolve")[<img src="images/black.png" width="70%">] ] ] (after: 6s)[ (replace: ?townText)[(t8n: "dissolve")[]] ] } (after: 6s)[(t8n: "dissolve")[<img src="images/forest.jpg" width="70%">]] (after: 2s)[(t8n: "dissolve")[You closed your eyes and after a while, than opened them again.]] (after: 5s)[(t8n: "dissolve")[When you opened your eyes again, the forest returned to its original familiar and overly quiet state. All those strange sounds and those figures who seemed to be wearing the same clothes as you were gone, as if they had never existed at all.]] (after: 7s)[(t8n: "dissolve")[The sky was already showing signs of getting darker. You thought, you need to speed up, or you won't be able to keep your grandma waiting for too long.]] (after: 9s)[(t8n: "dissolve")[You decided to keep going forward.]] (after: 11s)[(t8n: "dissolve")[[[Proceed along the dirt road.->dirt road end]]]]<img src="images/house.png" width="70%"> (after: 2s)[(t8n: "dissolve")[Without spending too much longer, you saw the end of the path in front of you, that somewhat dilapidated little house.]] (after: 4s)[(t8n: "dissolve")[The weeds around the house seem to have gone unattended for a long time and are growing wildly. Even the walls of the house are covered with climbing vines. If it weren't for the smoke coming out of the chimney, it would be hard to imagine that someone is living inside at the moment.]] (after: 6s)[(t8n: "dissolve")[The door was slightly ajar, and there was no light inside.]] (after: 8s)[(t8n: "dissolve")[[[Open the door.->Open the door.]]]] (after: 8.5s)[(t8n: "dissolve")[[[Open the door.->Open the door.]]]] (after: 9s)[(t8n: "dissolve")[[[Open the door.->Open the door.]]]]<img src="images/bedroom.jpg" width="70%"> (after: 2s)[(t8n: "dissolve")[The room was very dark, with the curtains tightly closed, blocking out most of the sunlight from outside. Fortunately, it was quite warm inside. The floor heating pad was still working hard, causing even a bit of stuffiness here.]] (after: 4s)[(t8n: "dissolve")[There was a sweetish smell in the air, like some freshly baked pastry. But because it had been left outside for such a long time, the sweet smell had dissipated, making it less palatable.]] (after: 6s)[(t8n: "dissolve")[You could just barely make out that there was a person lying on the bed, covered with an old thick quilt. It seemed that people were sleeping.]] (after: 8s)[(t8n: "dissolve")[[["Grandma, I've come to see you. I've brought you some food."->brought you some food11]]]]<img src="images/bedroom.jpg" width="70%"> (after: 2s)[(t8n: "dissolve")[When I heard your voice, the people on the bed moved slightly. It seemed to have woken up and turned its face towards you.]] (after: 4s)[(t8n: "dissolve")[<div class="soft-glow">(text-colour:grey)["Oh, you're here. My granddaughter little Red Hat."]</div>]] (after: 6s)[(t8n: "dissolve")[Grandma's voice was hoarse, deep, and somewhat familiar. Was grandma's voice like this? Could such a voice belong to an old woman? You find that you seem to be unable to recall not only grandma's face and her home, but also her voice.]] (after: 8s)[(t8n: "dissolve")[Grandma is still talking to you.]] (after: 10s)[(t8n: "dissolve")[<div class="soft-glow">(text-colour:grey)["It's been a while since I last saw you, dear granddaughter. Come over quickly so that I can have a look at you."]</div>]] (after: 12s)[(t8n: "dissolve")[[[Stay close to your grandmother.->Stay close to your grandmother.]]]] (after: 12.5s)[(t8n: "dissolve")[[[Stay close to your grandmother.->Stay close to your grandmother.]]]] (after: 13s)[(t8n: "dissolve")[[[Stay close to your grandmother.->Stay close to your grandmother.]]]]<img src="images/bedroom.jpg" width="70%"> (after: 2s)[(t8n: "dissolve")[You obediently walked towards the bed, placed the basket beside you, bent down so that your grandmother could have a good look at you.]] (after: 4s)[(t8n: "dissolve")[Your grandmother is lying on the bed, covering her body with a quilt. Is she really your grandmother? Her breathing sounds heavy, and her appearance is strangely out of place. Maybe it's because the image of your grandmother in your memory is very vague, so now that she is lying in front of you, no matter what she looks like, you find it strange.]] (after: 6s)[(t8n: "dissolve")[So, is she your grandmother then?]] (after: 8s)[(t8n: "dissolve")[The room was dim, but you could still sense that she was looking at you seriously.]] (after: 10s)[(t8n: "dissolve")[[["Grandma, why is your voice so rough?"->Voice111]]]] (after: 10s)[(t8n: "dissolve")[[["Grandma, why are your hands so big?"->hand1]]]] (after: 10s)[(t8n: "dissolve")[[["Grandma, why are your eyes so bright?"->eye1]]]]<img src="images/sound.jpg" width="70%"> (after: 2s)[(t8n: "dissolve")[<div class="soft-glow">(text-colour:grey)["Because I have a cold and my throat is inflamed."]</div>]] (after: 6s)[(t8n: "dissolve")[[["Grandma, why are your hands so big?"->hand9]]]]<img src="images/hand.jpg" width="70%"> (after: 2s)[(t8n: "dissolve")[<div class="soft-glow">(text-colour:grey)["This is to enable me to hug you more warmly."]</div>]] (after: 6s)[(t8n: "dissolve")[[["Grandma, why are your eyes so bright?"->ERE222]]]]<img src="images/eye.jpg" width="70%"> (after: 2s)[(t8n: "dissolve")[<div class="soft-glow">(text-colour:grey)["To see you more clearly."]</div>]] (after: 6s)[(t8n: "dissolve")[[["Grandma, why is your voice so rough?"->voice2]]]] <img src="images/bedroomang.jpg" width="70%"> (after: 2s)[(t8n: "dissolve")[<div class="soft-glow">(text-colour:grey)["Of course it's because..."]</div>]] (after: 4s)[(t8n: "dissolve")[She lifted the quilt and grabbed you with her rough and terrifying hands, her nails digging deeply into your flesh.]] (after: 6s)[(t8n: "dissolve")[<div class="soft-glow">(text-colour:grey)["Because I want to eat you up better, Little Red Hat."]</div>]] { |townText>[ (after: 8s)[ (t8n: "dissolve")[A hoarse, familiar voice sounded. You recalled where you had heard this voice before.] ] ] (after: 12s)[ (replace: ?townText)[(t8n: "dissolve")[]] ] } (after: 12s)[(t8n: "dissolve")[It wasn't your grandmother. It was someone I met in the forest. The man who claimed to be a wolf was actually the wolf itself. He slowly raised the corners of his mouth, revealing a stiff smile. Due to the wide gap in his smile, his face appeared somewhat distorted. You could see more clearly the sharp teeth in his mouth.]] (after: 14s)[(t8n: "dissolve")[You are about to be eaten by it.]] (text-colour:red)[(after: 16s)[(t8n: "dissolve")[[[Struggle.->Struggle.444]]]] (after: 16.5s)[(t8n: "dissolve")[[[Struggle.->Struggle.444]]]] (after: 17s)[(t8n: "dissolve")[[[Struggle.->Struggle.444]]]] (after: 17.5s)[(t8n: "dissolve")[[[Struggle.->Struggle.444]]]] (after: 18s)[(t8n: "dissolve")[[[Struggle.->Struggle.444]]]] (after: 18.5s)[(t8n: "dissolve")[[[Struggle.->Struggle.444]]]] (after: 19s)[(t8n: "dissolve")[[[Struggle.->Struggle.444]]]]]<img src="images/bedroomang.jpg" width="70%"> (after: 2s)[(t8n: "dissolve")[Will, knife. There is a knife in your basket.]] (after: 4s)[(t8n: "dissolve")[You struggled hard under the wolf's paws. Your basket was just within 10 centimeters of your body, containing that sharp knife. You tried to reach for that knife.]] (after: 6s)[(t8n: "dissolve")[You tilted your entire body towards the basket and strained to extend your arms. Perhaps in desperate situations, people can unleash their unlimited potential. You successfully retrieved that knife.]] (after: 8s)[(t8n: "dissolve")[You noticed that the wolf's gaze, which was fixed on you, also fell upon that knife.]] (text-colour:red)[(after: 10s)[(t8n: "dissolve")[[[Stab.->Stab.]]]] (after: 10.5s)[(t8n: "dissolve")[[[Stab.->Stab.]]]] (after: 11s)[(t8n: "dissolve")[[[Stab.->Stab.]]]] (after: 11.5s)[(t8n: "dissolve")[[[Stab.->Stab.]]]] (after: 12s)[(t8n: "dissolve")[(text-rotate-y:41)+(text-rotate-z:320)[[[L̶e̷t̶ ̶m̸e̵ ̴g̷o̶ ̸I̵ ̸w̴a̸n̴t̸ ̴t̶o̶ ̴l̸e̴a̵v̶e̴ ̸I̴ ̶w̵a̶n̶t̸ ̷t̷o̷ ̶l̴e̶a̴v̴e̴ ̶I̷ ̸w̶a̷n̸t̴ ̷t̴o̶ ̵l̴e̴a̵v̸e̶ ̷I̵ ̸d̸o̸n̴'̸t̸ ̶w̶a̸n̸t̵ ̶t̷o̶ ̵d̴i̵e̶ ̴I̵ ̵w̸a̷n̸t̸ ̵t̶o̸ ̷l̵i̶v̶e̷ ̵I̶ ̶w̵a̴n̸t̵ ̴t̴o̶ ̷l̷i̸v̸e̵ ̸I̸ ̴w̴a̶n̷t̴ ̸t̷o̸ ̸l̸i̵v̶e̸ ̷r̵u̶n̶ ̸r̸u̴n̵ L̶e̷t̶ ̶m̸e̵ ̴g̷o̶ ̸I̵ ̸w̴a̸n̴t̸ ̴t̶o̶ ̴l̸e̴a̵v̶e̴ ̸I̴ ̶w̵a̶n̶t̸ ̷t̷o̷ ̶l̴e̶a̴v̴e̴ ̶I̷ ̸w̶a̷n̸t̴ ̷t̴o̶ ̵l̴e̴a̵v̸e̶ ̷I̵ ̸d̸o̸n̴'̸t̸ ̶w̶a̸n̸t̵ ̶t̷o̶ ̵d̴i̵e̶ ̴I̵ ̵w̸a̷n̸t̸ ̵t̶o̸ ̷l̵i̶v̶e̷ ̵I̶ ̶w̵a̴n̸t̵ ̴t̴o̶ ̷l̷i̸v̸e̵ ̸I̸ ̴w̴a̶n̷t̴ ̸t̷o̸ ̸l̸i̵v̶e̸ ̷r̵u̶n̶ ̸r̸u̴n̵L̶e̷t̶ ̶m̸e̵ ̴g̷o̶ ̸I̵ ̸w̴a̸n̴t̸ ̴t̶o̶ ̴l̸e̴a̵v̶e̴ ̸I̴ ̶w̵a̶n̶t̸ ̷t̷o̷ ̶l̴e̶a̴v̴e̴ ̶I̷ ̸w̶a̷n̸t̴ ̷t̴o̶ ̵l̴e̴a̵v̸e̶ ̷I̵ ̸d̸o̸n̴'̸t̸ ̶w̶a̸n̸t̵ ̶t̷o̶ ̵d̴i̵e̶ ̴I̵ ̵w̸a̷n̸t̸ ̵t̶o̸ ̷l̵i̶v̶e̷ ̵I̶ ̶w̵a̴n̸t̵ ̴t̴o̶ ̷l̷i̸v̸e̵ ̸I̸ ̴w̴a̶n̷t̴ ̸t̷o̸ ̸l̸i̵v̶e̸ ̷r̵u̶n̶ ̸r̸u̴n̵->Stab.2]]]]]]<img src="images/blood.png" width="70%"> (after: 2s)[(t8n: "dissolve")[You want to live; you don't want to die.]] (after: 4s)[(t8n: "dissolve")[You forcefully thrust the knife into the area right above his heart, pushed it in hard and then pulled it out, and continued doing so. Until your chest and the skirt were covered with blood that was still steaming hot.]] (after: 6s)[(t8n: "dissolve")[Even if it was about to die and its back was covered in blood and flesh was torn apart, the wolf still didn't choose leave.]] (after: 8s)[(t8n: "dissolve")[<div class="soft-glow">(text-colour:grey)["Don't get upset, okay. It seems that our meeting this time will have to end here."]</div>]] (after: 10s)[(t8n: "dissolve")[He gradually stopped breathing. Leaving you alone in that room.]] (after: 12s)[(t8n: "dissolve")[[[Push aside his body.->Push him away11]]]]<img src="images/bedroom.jpg" width="70%"> (after: 2s)[(t8n: "dissolve")[You tried to push him away to free your body from his grip. You forcefully tried to pry his arms apart, and his body collapsed to the ground.]] (after: 4s)[(t8n: "dissolve")[Your body is covered with grey fur and dark red blood. You stand up and stagger outwards.]] (after: 6s)[(t8n: "dissolve")[At the moment your feet stepped out of the door, perhaps because your body had reached its limit, your vision went black and you lost consciousness.]] (after: 9s)[(t8n: "dissolve")[[[......->Hidden Ending]]]]<script> if (typeof window.changeBGM === "function") { window.changeBGM('music/two.mp3'); } else { console.error("BGM函数还没加载好!"); } </script> <img src="images/mom.png" width="70%"> { |townText>[ (after: 2s)[ (t8n: "dissolve")[......] ] ] (after: 8s)[ (replace: ?townText)[(t8n: "dissolve")[]] ] } { |townText>[ (after: 4s)[ (t8n: "dissolve")[......] ] ] (after: 8s)[ (replace: ?townText)[(t8n: "dissolve")[]] ] } (after: 8s)[(t8n: "dissolve")[<div class="soft-glow">"Sweetheart, what are you daydreaming about?" The mother's words interrupted your train of thought. Seeing you come to your senses, she handed you the basket she was holding.</div>]] (after: 10s)[(t8n: "dissolve")[<div class="soft-glow">"Your grandmother lives in a small wooden house in the forest and sends me letters saying she wants to see her granddaughter. Could you go and bring some bread and ham to your grandmother? You know, she lives alone in a small wooden house deep in the forest and it's not convenient to buy things there. Also, the she feels very lonely when she's alone. Remember to talk to her more often."</div>]] (after: 12s)[(t8n: "dissolve")[<div class="soft-glow">"By the way, when you go there, remember not to leave the main road, don't talk to other people, and don't look back. Just follow the path you entered on and go."</div>]] (after: 14s)[(t8n: "dissolve")[You silently looked at the woman who claimed to be your mother. Memories of the experiences you had in the forest not long ago still lingered in your mind, but in the blink of an eye, you were back at your home, as if nothing had happened.]] (after: 18s)[(t8n: "dissolve")[[["...... Why? Mom, can't you go?->you go]]]]<style> @keyframes horrorFlicker { 0% { opacity:1; } 2% { opacity:0.2; } 4% { opacity:1; } 10% { opacity:0.9; } 11% { opacity:0.1; } 12% { opacity:1; } 30% { opacity:1; } 31% { opacity:0.4; } 32% { opacity:1; } 70% { opacity:1; } 71% { opacity:0.05; } 72% { opacity:1; } 100% { opacity:1; } } .horrorImage { width: 500px; animation: horrorFlicker 0.8s infinite; filter: contrast(1.2) brightness(1.05); } </style> <img class="horrorImage" src="images/mom.png"> (after: 2s)[(t8n: "dissolve")[The mother fell silent. Your question was beyond her usual handling capacity, so she stopped talking.]] (after: 4s)[(t8n: "dissolve")[The air in the room seemed to have solidified, making one feel suffocated. You two remained silent. After several minutes, your mother finally spoke again, repeating what she had just said. <div class="soft-glow">"When you leave, make sure not to stray from the main road, don't talk to anyone else, and don't look back. Just follow the path you came in on."</div>]] (after: 6s)[(t8n: "dissolve")[This scene was a bit funny and you couldn't help laughing out loud.]] (after: 9s)[(t8n: "dissolve")[[["I won't go."->"I won't go."]]]]{ |townText>[ (after: 1s)[ (t8n: "dissolve")[<img src="images/mom2.png" width="70%">] ] ] (after: 8s)[ (replace: ?townText)[(t8n: "dissolve")[]] ] } (after: 8s)[(t8n: "dissolve")[<style> @keyframes horrorFlicker { 0% { opacity:1; } 2% { opacity:0.2; } 4% { opacity:1; } 10% { opacity:0.9; } 11% { opacity:0.1; } 12% { opacity:1; } 30% { opacity:1; } 31% { opacity:0.4; } 32% { opacity:1; } 70% { opacity:1; } 71% { opacity:0.05; } 72% { opacity:1; } 100% { opacity:1; } } .horrorImage { width: 500px; animation: horrorFlicker 0.8s infinite; filter: contrast(1.2) brightness(1.05); } </style> <img class="horrorImage" src="images/kitchen2.png">]] (after: 2s)[(t8n: "dissolve")[After you said that sentence, the world seemed to suddenly collapse and split apart beyond any possibility of recovery.]] (after: 4s)[(t8n: "dissolve")[The wall was divided into two halves, and the table became flat. The mother's body slid open like layers. You took a look at this creature. Inside, there were not organs or flesh, but blankness.]] (after: 6s)[(t8n: "dissolve")[Everything around is peeling off and then reassembling.]] (after: 8s)[(t8n: "dissolve")[Mom is gone. The kitchen looks faded and is drifting further away from your sight. You witnessed the occurrence of this event from a third-person perspective. You saw an extra "you" appear in front of you, who looks exactly like you, but she can't see you.]] (after: 10s)[(t8n: "dissolve")[You saw the other you took the basket and then went out.]] (after: 14s)[(t8n: "dissolve")[<style> /* 波浪文字主体 */ .waveText { /* 居中 */ display: block; text-align: center; /* 字体大小 */ font-size: 64px; /* 颜色 */ color: white; /* 加粗 */ font-weight: bold; /* 字间距 */ letter-spacing: 4px; /* 发光 */ text-shadow: 0 0 5px rgba(255,255,255,0.8), 0 0 15px rgba(255,255,255,0.5), 0 0 25px rgba(255,255,255,0.3); } /* 每个字 */ .waveText span { display: inline-block; animation: waveMove 1.6s infinite ease-in-out; } /* 让每个字错开时间 */ .waveText span:nth-child(1) { animation-delay: 0s; } .waveText span:nth-child(2) { animation-delay: 0.1s; } .waveText span:nth-child(3) { animation-delay: 0.2s; } .waveText span:nth-child(4) { animation-delay: 0.3s; } .waveText span:nth-child(5) { animation-delay: 0.4s; } .waveText span:nth-child(6) { animation-delay: 0.5s; } .waveText span:nth-child(7) { animation-delay: 0.6s; } .waveText span:nth-child(8) { animation-delay: 0.7s; } .waveText span:nth-child(9) { animation-delay: 0.8s; } .waveText span:nth-child(10) { animation-delay: 0.9s; } /* 波浪动画 */ @keyframes waveMove { 0% { transform: translateY(0px); } 25% { transform: translateY(-12px); } 50% { transform: translateY(0px); } 75% { transform: translateY(12px); } 100% { transform: translateY(0px); } } </style> <!-- 使用方法 --> <div class="waveText"> <span>The</span><span>ture</span><span>End</span><span>:</span> <span>Bystander</span><span>.</span> </div>]]<img src="images/tap.png" width="70%"> <style> /* 艺术扭动文字 */ .twistText { /* 居中 */ display: block; text-align: center; /* 放大 */ font-size: 40px; /* 字体颜色 */ color: #ffffff; /* 字体粗细 */ font-weight: bold; /* 字间距 */ letter-spacing: 3px; /* 艺术感发光 */ text-shadow: 0 0 5px rgba(255,255,255,0.8), 0 0 15px rgba(255,255,255,0.5), 0 0 25px rgba(255,255,255,0.3); /* 扭动动画 */ animation: textTwist 2s infinite ease-in-out; /* 保持动画流畅 */ transform-origin: center; } /* 扭动关键帧 */ @keyframes textTwist { 0% { transform: rotate(0deg) scale(1); } 20% { transform: rotate(-2deg) scale(1.03); } 40% { transform: rotate(2deg) scale(0.98); } 60% { transform: rotate(-1deg) scale(1.04); } 80% { transform: rotate(1deg) scale(0.99); } 100% { transform: rotate(0deg) scale(1); } } </style> <!-- 使用方法 --> <span class="twistText"> (text-colour:red)[[[Start the game->start]]] </span> <div class="soft-glow">Warning: This game contains a certain amount of terrifying scenes.</div> <img src="images/kitchen.jpg" width="70%"> (after: 2s)[(t8n: "dissolve")["No, they are all wrong. The forest is truly magical. Once you enter it, you will discover dancing birds, colorful mushrooms, and clear streams. If you get lost, you can seek help from the small animals in the forest."]] (after: 4s)[(t8n: "dissolve")[Mom reminded you of when you were younger. In your memory, you used to go to the forest, but you don't remember it very clearly now.]] (after: 6s)[(t8n: "dissolve")[She handed you the basket in her hand and said, "Dear, your grandma lives in a small wooden house in the forest. She wrote to me saying she wants to see her granddaughter. Could you go and bring some bread and ham to grandma? You know, grandma lives alone in a small wooden house deep in the forest. It's very inconvenient to buy things there. And the old lady is very lonely when she's alone. Remember to talk to her more."]] (after: 8s)[(t8n: "dissolve")[[["OK, Mom."->OK]]]]<img src="images/forese.png" width="70%"> (after: 2s)[(t8n: "dissolve")[You still haven't answered him.]] (after: 4s)[(t8n: "dissolve")[<div class="soft-glow">(text-colour:grey)["Oh."]</div>]] (after: 6s)[(t8n: "dissolve")[<div class="soft-glow">(text-colour:grey)["OK, sometimes this kind of situation does occur."]</div>]] (after: 8s)[(t8n: "dissolve")[<div class="soft-glow">(text-colour:grey)["Here's a gift for you. You'll use it. Take a look at your basket."]</div>]] (after: 10s)[(t8n: "dissolve")[After saying this sentence, that voice no longer appeared.]] (after: 12s)[(t8n: "dissolve")[[[Look through the fruit basket.->111fruit basket]]]]<img src="images/forese.png" width="70%"> (after: 2s)[(t8n: "dissolve")[You still haven't answered him.]] (after: 4s)[(t8n: "dissolve")[<div class="soft-glow">(text-colour:grey)["Ah. Well, sometimes this kind of situation does occur."]</div>]] (after: 6s)[(t8n: "dissolve")[<div class="soft-glow">(text-colour:grey)["Here's a gift for you. You'll use it. Take a look at your basket."]</div>]] (after: 8s)[(t8n: "dissolve")[After saying this sentence, that voice no longer appeared.]] (after: 10s)[(t8n: "dissolve")[[[Look through the fruit basket.->111fruit basket]]]]<img src="images/sound.jpg" width="70%"> (after: 2s)[(t8n: "dissolve")[<div class="soft-glow">(text-colour:grey)["Because my caught a cold and her throat became inflamed."]</div>]] (after: 6s)[(t8n: "dissolve")[[["Grandma, why are your eyes so bright?"->eyee]]]] <img src="images/eye.jpg" width="70%"> (after: 2s)[(t8n: "dissolve")[<div class="soft-glow">(text-colour:grey)[" So as to get a better view of you, my dear."]</div>]] (after: 6s)[(t8n: "dissolve")[......]] (after: 8s)[(t8n: "dissolve")[[["Grandma, why are your teeth so sharp?"->teeth]]]]<img src="images/eye.jpg" width="70%"> (after: 2s)[(t8n: "dissolve")[<div class="soft-glow">(text-colour:grey)[" So as to get a better view of you, my dear."]</div>]] (after: 6s)[(t8n: "dissolve")[[["Grandma, why are your hands so big?"->hand12]]]]<img src="images/hand.jpg" width="70%"> (after: 2s)[(t8n: "dissolve")[<div class="soft-glow">(text-colour:grey)["This is to enable me to hug you more warmly."]</div>]] (after: 6s)[(t8n: "dissolve")[......]] (after: 8s)[(t8n: "dissolve")[[["Grandma, why are your teeth so sharp?"->teeth]]]]<img src="images/sound.jpg" width="70%"> (after: 2s)[(t8n: "dissolve")[<div class="soft-glow">(text-colour:grey)["Because my caught a cold and her throat became inflamed."]</div>]] (after: 6s)[(t8n: "dissolve")[[["Grandma, why are your hands so big?"->hand33]]]]<img src="images/hand.jpg" width="70%"> (after: 2s)[(t8n: "dissolve")[<div class="soft-glow">(text-colour:grey)["This is to enable me to hug you more warmly."]</div>]] (after: 6s)[(t8n: "dissolve")[......]] (after: 8s)[(t8n: "dissolve")[[["Grandma, why are your teeth so sharp?"->teeth]]]]<img src="images/sound.jpg" width="70%"> (after: 2s)[(t8n: "dissolve")[<div class="soft-glow">(text-colour:grey)["Because I have a cold and my throat is inflamed."]</div>]] (after: 6s)[(t8n: "dissolve")[[["Grandma, why are your hands so big?"->hand22]]]]<img src="images/hand.jpg" width="70%"> (after: 2s)[(t8n: "dissolve")[<div class="soft-glow">(text-colour:grey)["This is to enable me to hug you more warmly."]</div>]] (after: 6s)[(t8n: "dissolve")[......]] (after: 8s)[(t8n: "dissolve")[[["Grandma, why are your teeth so sharp?"->Sharp teeth1]]]]<img src="images/hand.jpg" width="70%"> (after: 2s)[(t8n: "dissolve")[<div class="soft-glow">(text-colour:grey)["This is to enable me to hug you more warmly."]</div>]] (after: 6s)[(t8n: "dissolve")[[["Grandma, why are your eyes so bright?"->eye333]]]]<img src="images/eye.jpg" width="70%"> (after: 2s)[(t8n: "dissolve")[<div class="soft-glow">(text-colour:grey)["To see you more clearly, Dear."]</div>]] (after: 6s)[(t8n: "dissolve")[......]] (after: 8s)[(t8n: "dissolve")[[["Grandma, why are your teeth so sharp?"->Sharp teeth1]]]]<img src="images/eye.jpg" width="70%"> (after: 2s)[(t8n: "dissolve")[<div class="soft-glow">(text-colour:grey)["To see you more clearly."]</div>]] (after: 6s)[(t8n: "dissolve")[[["Grandma, why is your voice so rough?"->Voice21]]]]<img src="images/sound.jpg" width="70%"> (after: 2s)[(t8n: "dissolve")[<div class="soft-glow">(text-colour:grey)["Because I have a cold and my throat is inflamed."]</div>]] (after: 6s)[(t8n: "dissolve")[......]] (after: 8s)[(t8n: "dissolve")[[["Grandma, why are your teeth so sharp?"->Sharp teeth1]]]]